/**
 * <center> 
 * @mainpage GAMER Programmer's Guide
 * FETK was written by Michael Host.<br>
 * Additional contributing authors are listed in the code documentation.
 * </center>
 *  
 * 
 * <hr width="100%">
 *  @section toc   Table of Contents
 *  <ul>
 *  <li> @ref license
 *  </ul>
 * 
 *  <p>
 * <i>
 * NOTE:
 * </i>
 * This documentation provides information about the programming interface
 * provided by the GAMER software and a general guide to linking to the GAMER
 * libraries.  Information about installation, configuration, and general usage
 * can be found in the <a href="../../index.html">User's Guide</a>.
 * <hr>
 * 
 * @section license License
 *
 @verbatim
  
   GAMER = < Geometry-preserving Adaptive MeshER >
   Copyright (C) 2007--  Michael Holst and Zeyun Yu
  
   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public
   License as published by the Free Software Foundation; either
   version 2.1 of the License, or (at your option) any later version.
  
   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
   Lesser General Public License for more details.
  
   You should have received a copy of the GNU Lesser General Public
   License along with this library; if not, write to the Free Software
   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  
 @endverbatim
 */
