// Globals 4: setting and getting ints, floats, strings; listen for event once 1 => global int globalInt; 2 => global float globalFloat; "3" => global string globalString; global Event windsOfChange; <<< globalInt, globalFloat, globalString >>>; windsOfChange.signal(); 0.5::second => now; <<< globalInt, globalFloat, globalString >>>; windsOfChange.signal();

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